Wow, it's been a hell of a ride to this point. We've had some ups and some downs along the way, some periods of intense interest with incredible progress, and some periods of discouragement where nothing got done. But bit by bit, Daleron and I kept plugging away and now here we are: more-or-less ready to launch!

The server is a bit rough around the edges. By that I mean we don't have fancy animated gumps or a super duper javascript website. We focused our time on making things fun, and making good game-design decisions. Our game is not designed to make everything easy. We made some things hard on purpose because it makes for a better game overall.

Can't wait for Saturday!