zuluHOTEL

zuluHOTEL

MAKING ULTIMA ONLINE GREAT AGAIN.

#ZULUHOTEL ON THE FREENODE IRC NETWORK

Update: 18 February 2018

Happy to report that Earth and Necro magic are both done :)

Daleron and I had a great little hackathon over the last few days and absolutely powered through some backlog of stuff to get done. All that's left (besides inevitable bug fixes) is to edit the client gumps so that we can take advantage of the Spellweaving book for Earth to gain extra client-side processing and hotkey support.

Harvesting is 95% done as well! Missing some things like proper sound/gfx/animations and right now all the resources are just Iron with fancy colours. A few other minor features still to go here, but the bulk of the work is done.

That puts us into a "let's test" phase where we're making sure things are stable enough to run a playable alpha/early-beta test.

Left on the to-do list:

Anti-botting code to prevent unattended resource gathering. I don't care if people macro skills but as I've touched on previously on this blog: botting resources kills servers. This one can wait until "1.0" if we do an item wipe at the end of beta.

Spec-based damage scaling for magery, archery, etc. This one's easy but time-consuming!

Thanks for your patience :)

-Sith aka opcode

Previous update from December.